NipponUnderworld: Orbs

Orbs will be the coin unit to buy things in NipponUnderworld. They are spawned by every enemy in the game (bosses: to study). FuetEngine Application_2 I’ve thought several ways to get them, everyone has it’s gameplay implications. For instance, remaining at the place the enemy spawns it, forces the player moving to pick it up, which makes the game more difficult. On the contrary, making them going directly twoards the player doesn’t affect the gameplay at all, which may be is not what we want. Currently they spawn and move like bubbles in the space, spining and going slowly in some random direction. I’ve implemented an attraction mechanic. When the player approaches the orbs they move towards him like the player being a magnet. Really cool.
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