Category Archives: Blog

Dev Log #1: New project “Maria Akane”

Hi! After Zombie Incident, I’m starting a new project. This time it seems it will be a more ambitious and longer project. Let’s see what happens : ) The project is called “Maria Akane”, which is the name of the … Continue reading

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NipponUnderworld : Boss energy bar.

Today I’ve implemented the energy bar for the bosses or subboses of the game. Of course, all graphics are placeholders. Subboss and boss bars are shown at the end of a cinematic/dialog sequence. At the end of the script we … Continue reading

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NipponUnderworld: Shooting mechanic.

Shooting in NipponUnderworld is handled holding the action button. You press and it fires at a given rate, you release, it stops shooting. That easy. I’ve implemented a cool (at least for me) mechanic which encourages the user smash the … Continue reading

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NipponUnderworld: Orbs

Orbs will be the coin unit to buy things in NipponUnderworld. They are spawned by every enemy in the game (bosses: to study). I’ve thought several ways to get them, everyone has it’s gameplay implications. For instance, remaining at the … Continue reading

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NipponUnderworld: Movement mechanic.

Movement is performed using the direction buttons dpad or whatever you wanna call it. Like in zillions of other games. It provides the directional movement of the player with a given speed and acceleration. In NipponUnderworld, acceleration is so high … Continue reading

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Nintendo Mario & Yoshi Friends interview

Disculpa, pero esta entrada está disponible sólo en English.

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NipponUnderworld Update #3

Just for your information I’ve already released a new video update of NipponUnderworld. There have been many improvements since last  version, although the most visible are the dialog boxes. You should know they only contain dumb text dialogs in Spanish. … Continue reading

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Dress To Play: Magic Bubbles! Primeras imágenes de nuestro nuevo juego!

Tras un montón de meses de duro trabajo, finalmente podemos decirlo: ¡Ya está a punto! Simplemente hay que esperar el aprobado y el juego estará ahí para vosotros, para que lo jueguéis ¡hasta que lo consigáis todo! Para haceros una … Continue reading

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Concept Art of a “Secret” project!

Hi all! This is a concept art of a “secret” project we’re developing… we’ve designed 19 levels so far … ; )

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Felices fiestas y feliz Navidad!

Simplemente os queríamos desear una felices fiestas y un próspero año nuevo! Esperamos que el próximo año se cumplan todos vuestros deseos!

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